An intro to tabletop roleplaying games

Tabletop roleplaying is a very unique kind of gaming. If you've never played a tabletop RPG before (or seen others play one), the terms and concepts can seem disorienting. So, to get you started, here's a quick primer on tabletop roleplaying games—the most fulfilling and endlessly creative kind of game you'll ever play. Tabletop roleplaying games … Continue reading An intro to tabletop roleplaying games

Friction checks: A way to add realism and excitement to your game

It's like the fog of war—but different. Where the fog of war usually refers generally to battlefield confusion, the concept of friction goes a step farther, quantifying the natural unpredictability of human reactions to threat, surprise, and stress. People who study human performance in combat have found that a predictable percentage of people—even trained soldiers—will fail … Continue reading Friction checks: A way to add realism and excitement to your game

Gaming tip: Making good use of “session zero”

Even if you've never heard of a "session zero," you've probably participated in one before. Basically, session zero is a gaming session (or part of one) in which everyone discusses the options and agrees on what kind of game play they'd like to have before the players finish making their characters and before the DM spins … Continue reading Gaming tip: Making good use of “session zero”

Try these games–recommended by the FAR System

The FAR System was inspired by the great features of several other tabletop roleplaying games. We highly recommend that you try them and buy them. And when FAR Western is ready, we hope you’ll buy our game too. If you enjoy any of these, you'll probably enjoy ours. In no particular order, here they are: … Continue reading Try these games–recommended by the FAR System

36 ways to create an exciting game

My favorite roleplaying campaigns are the ones where my players have been really invested in their characters. Not just raising levels and accumulating powerful trinkets (although that's fun too), but building characters who have their own personal reasons for doing things. As a gamemaster, I love it when players come up with at least a rudimentary backstory for … Continue reading 36 ways to create an exciting game

A quick way to build colorful NPCs

As a gamemaster, you're responsible for narrating and describing the world your characters inhabit—but players often take sharp left turns into places you didn't expect them to go. Sometimes this can severely tax your ability to think on the fly and keep things interesting. So how do you avoid having your characters wander a landscape … Continue reading A quick way to build colorful NPCs

A tabletop RPG that gets guns right

One of the reasons the FAR System and FAR Western got started is because I love guns. I'm an unabashed firearm enthusiast and an American who loves the Second Amendment (the whole Bill of Rights, actually, but the First and Second articles are by far the most fun). Weekend trips to the shooting range are … Continue reading A tabletop RPG that gets guns right

Gamemastering tip: How to integrate character backstories into your game

Since the FAR System is all about simulating a character's experience in an awesome story, it's important that every character have some sort of backstory. The backstory places your character's motivations—the FAR System calls them Story Aspects—in context and helps set the tone for the rest of the game. Backstories can be brief summaries of … Continue reading Gamemastering tip: How to integrate character backstories into your game