A compact random personality generator

Reading through the Chimera roleplaying system rulebook, I came across this nifty little chart for quickly generating NPC personalities. Two D12 rolls, one on each column, give you a range of random, unique personalities. Roll Outlook Roll Demeanor 1 Bigoted 1 Violent 2 Paranoid 2 Overbearing 3 Bleak 3 Arrogant 4 Fearful 4 Capricious 5... Continue Reading →

Advertisements

Gamemastering tip: How to integrate character backstories into your game

Since the FAR System is all about simulating a character's experience in an awesome story, it's important that every character have some sort of backstory. The backstory places your character's motivations—the FAR System calls them Story Aspects—in context and helps set the tone for the rest of the game. Backstories can be brief summaries of... Continue Reading →

Powered by WordPress.com.

Up ↑

%d bloggers like this: