When I win the lottery…

I will buy one of these. Or better yet, that one. Because those things are difficult to find, and even if you did find one, it wouldn’t be as nearly flawless as this one. And I will buy a whole bunch of land out here: And I will build a nifty house, not big, but... Continue Reading →

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State of the FAR System

With warmer weather, fragrant blossoms, and new leaves, this seems like a good time to assess the state of the FAR System and what's next. First, a bit of new news: We're on RPGnow.com and drivethrurpg.com as Two Far Publishing. Nothing uploaded yet, but I'm working on a gaming aid that will probably go up... Continue Reading →

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Friction checks: A way to add realism and excitement to your game

It's like the fog of war—but different. Where the fog of war usually refers generally to battlefield confusion, the concept of friction goes a step farther, quantifying the natural unpredictability of human reactions to threat, surprise, and stress. People who study human performance in combat have found that a predictable percentage of people—even trained soldiers—will fail... Continue Reading →

Old West prescription shades

Did you know that people in the Old West actually wore sunglasses? It was a surprise to me. I've been thinking about guns, horses, clothes, provisions, even eyeglasses...but sunglasses never occurred to me. While doing research on the Allen Pepperbox gun, I stumbled across a dramatic part the gun played in early Mormon history and... Continue Reading →

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