I don't know how many people even remember the old Marvel Super Heroes roleplaying game anymore. It's old-school -- published by TSR in 1984 and updated with an advanced version in 1986 -- and also short-lived, as was already out of print by the time I found it in the early '90s. It had been... Continue Reading →
National Not-Novel Writing Month, day 15: A Robocraft story
I play only two video games: Minecraft and Robocraft. What I like about both of them is that they don't feel like video games to me. As a kid (and as an adult when my kids gave me a great excuse) I loved building awesome futuristic vehicles out of Legos and imagining them in combat.... Continue Reading →
The paradox of the arts is that they are all made up and yet they allow us to get at truths about who and what we are or might be. - Seamus Heaney (h/t Cristian Mihai, irevuo.art)
I assume you've heard of Root by now. If you're behind the curve like me and wondering why all the hype, check out this excellent review. Anybody got a copy I could borrow? h/t rockymountainnavy.wordpress.com
Root: Why all the hype?
What gives a roleplaying game “staying power”?
Apparently August is the annual RPG-a-Day month, where bloggers post their thoughts about a specifice tabletop roleplaying each day, a different question/prompt every day. Of course I'm only finding out that this is a thing at the END of August...but hey, at least I found it. The Geeklife Balance blog had a great, brief response... Continue Reading →
I’ve been doing it wrong
After a few months of following some diehard OSR bloggers, I've come to the conclusion that they're right: I've been doing tabletop roleplaying wrong. So I'm changing course with the FAR System and FAR Western. From here on out, I follow in the hallowed footsteps of Saint Gygax. No more percentile dice or fancy critical... Continue Reading →
The Kickstarter’s Dream
A few months ago, I bookmarked the Kickstarters for a couple of Western RPGs that looked really cool. I was a wee bit jealous because there they were succeeding at something I wanted to do but didn't yet know how, and also felt like I missed out because they were funded before I even knew... Continue Reading →
Primalcraft: Explore the stone age in Minecraft
Primalcraft is a Minecraft mod (currently in development, soon to open for alpha testing) that will dive into stone-age survival in detail...and I can't wait to try it. Here's one example of the coolness: Stone age spears.
20% off 3Deep roleplaying system
Calling all roleplaying geeks! Support an independent creator and get a discount on 3Deep, a nifty new tabletop RPG! The game's creator has very generously given me a discount code to distribute to my followers (all 3 and a half of you!). Use this link to get the 20% discount: http://www.rpgnow.com/browse.php?discount=963d7354ef 3Deep is a rules-light... Continue Reading →