Menagerie (aka the Amazing Elephant Girl) – An origin story

After the second session of our superhero roleplaying campaign, my daughter decided to write something about her character's background. That old-school TSR-developed game system really helps fire up the imagination. Janey Nevitt turned into an animal for the first time when she was six years old. She had been walking hand-in-hand with her father in... Continue Reading →

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The Return of the Indestructible Girl – Or, this is why we play

Friends, THIS is why we play our geeky games. My son posted the following on his blog after our second Marvel Super Hero Roleplaying session. I'd link to it, but it's friends only, so he let me republish it here. Table-top RPGs are really fun. You get to make a character and interact with a... Continue Reading →

The indestructible girl! Classic Marvel roleplaying campaign, week 2 (part 2)

Here's another flash-fiction story I wrote by way of setting up the second week of our Marvel superheroes roleplaying campaign. Wednesday, in the not too distant future Sidney Malloy puts her strawberry protein smoothie in the cup holder, wipes the sweat off her brow, and turns the treadmill up a notch. On the curved, wall-to-wall... Continue Reading →

The amazing elephant girl! Classic Marvel roleplaying campaign, week 2 (part 1)

So here's a little thing I wrote -- I guess you could call it flash fiction -- to get the players set up for our second Marvel Superheroes roleplaying game session. It picks up the tale a few days after our characters' first superhero action ever. Wednesday, in the not too distant future The alarm... Continue Reading →

Marvel superhero roleplaying week 1: The first encounter

In our first game session, we had a run-in with some baddies who tried to kidnap a friend of one of the player-characters. The characters hadn't met at this point and had no idea who each other were. This is the first time they've crossed paths. They're not costumed crusaders yet, either; this is the... Continue Reading →

Superheroes: No school like the old school

I don't know how many people even remember the old Marvel Super Heroes roleplaying game anymore. It's old-school -- published by TSR in 1984 and updated with an advanced version in 1986 -- and also short-lived, as was already out of print by the time I found it in the early '90s. It had been... Continue Reading →

How to solve the murder-hobo problem

It's a dilemma almost as old as the tabletop roleplaying hobby itself: In a game that revolves around exploring and (often) looting dangerous places filled with dangerous creatures, how does a DM cure players of the seemingly irresistible urge to simply murder and loot literally every living thing they come across? I mean, combat and... Continue Reading →

Two great offerings from the Mixed GM

First, some awesome ideas on what Dwarves might do with all the other things they dig up. It can't all be jewels and precious metals, you know. What if they used some of their more... interesting... finds to prevent their enemies from digging too greedily and too deep? Read Dwarves and Dinosaurs for a look... Continue Reading →

A new-school survey about the #OSR

If you do the tabletop roleplaying thing and you've heard of the OSR (better known as #OSR), go take this survey and register your opinion: http://b.link/osr What the hell are you waiting for? Go do it! You don't even have to actually play OSR games. (I don't.) All you have to do is have some... Continue Reading →

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